The Stage 4 Boss Is Done

The stage 4 boss is finally complete. It is comfortably the biggest thing we have built for this game so far.

Bosses have been the slow part all along, and this one took longer than any of them. Not because any single piece of it was difficult, but because there was so much more of it than we expected when we started.

Why it took so long

A stage is a sequence of problems the player solves on the move. A boss is one problem that has to hold up under attention, from every angle, for as long as the fight lasts. Everything about it gets looked at, so everything about it has to work.

That is the part that is hard to plan for. The work is not in having the idea; it is in the number of things that turn out to need building once the idea exists.

What we are not saying yet

No footage, and no name. Still no title and no release date. Both coming soon.

If you want to know when it lands, the studio is on Bluesky, X, YouTube and Reddit as @DarkmancerGames, and this devlog carries the longer updates.