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The stage 4 boss is finally complete — comfortably the biggest thing built for this game so far.
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Bosses are the most difficult part of putting a game together — but this one is looking like the nicest so far.
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The next boss is almost finished — the most chaotic fight in the game so far, and the hardest one to keep fair.
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Achievements are coming to our first game — and each one comes with an in-game reward attached, not just a badge.
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A run-and-gun 2D platformer for mobile in the Contra tradition: eight hand-built stages, free to play, and no ads.
